๐ŸŽฎ Getting Started

  • Start the game with ๐ŸŸข Start Game.
  • Control speed with Speed Up โฉ or Speed Down โช.

๐Ÿ‘ฅ Agents

Agents have unique roles and traits:

  • Worker โš’๏ธ, Robot ๐Ÿค–, Explorer ๐ŸŒฟ, Empathetic ๐Ÿ’™, Strategist ๐Ÿงฉ, Altruist ๐ŸŽ.
  • Manage health ๐Ÿ’š, explore ๐Ÿ—บ๏ธ, and build alliances! ๐Ÿค

๐Ÿ”ง How AI Agents Are Generated and Simulated

  • Agent Generation: AI agents are created with randomized traits that define their role, behavior, and interactions. Traits such as Aggressive, Curious, Empathetic, and Resourceful determine each agent's decisions and actions.
  • Roles and Behaviors: Each agent is assigned a role like Worker, Robot, or Explorer. These roles dictate their tasks, such as gathering resources, scouting new areas, or interacting with other agents.
  • Simulation Dynamics: Agents operate autonomously within the game environment. They make decisions based on their traits and the surrounding conditions. For example, Explorers will prioritize discovering new areas, while Workers focus on gathering resources.
  • Adaptive AI: Agents can form alliances or factions based on shared goals or traits. They learn and adapt through interaction, allowing them to become more efficient in tasks or collaborate for survival. Agents are also affected by resource availability, health status, and triggered events, which influence their behavior.

๐ŸŒŸ Key Actions

  • Add Agents โž• or Customize Agents ๐ŸŽจ.
  • Form Alliances ๐Ÿค to grow stronger.
  • Trigger Events โšก to influence the game!

๐Ÿ› ๏ธ Resources

  • Food ๐Ÿž, Water ๐Ÿ’ง, Minerals โ›๏ธ, Medicine ๐Ÿ’Š, Technology ๐Ÿ–ฅ๏ธ.
  • Manage wisely to survive! ๐ŸŒช๏ธ

๐Ÿ—บ๏ธ Game Map

  • Explore the Grid ๐Ÿ“ฆ: The game world is represented by a grid, where each cell contains different resources or challenges. Agents move across the grid to explore new areas, gather resources, or encounter events.
  • Grid Simulation: The grid is made up of cells, each of which can contain resources, agents, or factions. The state of each cell changes dynamically based on agent actions and game events. For example, a cell with abundant resources may attract multiple agents, while scarcity can lead to conflicts.
  • Agent Movement: Agents move across the grid autonomously, driven by their traits and goals. Explorers may move to uncover new areas, while Workers target cells with rich resources. The movement and interactions between agents on the grid create emergent gameplay patterns.
  • Heatmap View ๐Ÿ”ฅ: Use the heatmap view to visualize resource density and identify the most resource-rich areas of the grid. This helps in planning agent movements and optimizing resource collection.

๐ŸŽฏ Winning the Game

  • Keep agents alive ๐Ÿค— and factions thriving.
  • Survive for 1000 game ticks to win the game ๐ŸŽ‰

Download

Download
apocalypsesim.zip 10 kB

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